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Messages - Mistral

Pages: [1] 2 3 ... 26
1 / Re: Teaboys Puzzle Map
« on: July 12, 2024, 03:59:51 PM »
just saw u8 beaten this map on stream
lol nice

2 / Re: how to play new ladder
« on: July 02, 2024, 04:17:08 AM »
To get to the top, you have to beat the top.  Simple.
well it mostly was choosed as countermeasure for exactly this
what if "THE TOP" simply not play? i can understand if they got irl stuff to do, but when you already on server and playing other games bu just ignore?
there was situations where those top players who got Rank1 in our Blid war2 ladder stoped to playing competetive
like 2-3 years ago i not remember when exactly there was Sepi on top1 and he for 2 months ignored Ragner (who was top2) requests for playing, while he was still playing on serv other games like 4s etc etc so it wasnt like he not had time or something, could have spended 20 minutes for 1v1 game.
i mean, seriously, wtf your so afraid of losing top1 or what.
and situations like those is often happening with ladder system that working on ranks like this.
elo ladder allows people to play more and climb even if top1 player afk/left the game.

i dunno how to fix situation when top1-2-3 just goes afk or ignores everyone.
drop those 10-20 ranks if they not played like 2 months? seems like very cursed solution, also who will get into their place, previous top4-5-6, it will be seeing like if they got top1 for nothing.

so i dunno, if you find good solutions for top1 afk/ignore i can change system
anyway its my experimental system its even on different page on site
old Blid ladder ranks system is still working and going

3 / Re: am i banned?
« on: June 29, 2024, 03:46:26 PM »
try select this?

4 / Re: am i banned?
« on: June 29, 2024, 09:35:28 AM »
try join on mirror links?
they are at bottom of list when selecting serv

Mods & Development / Re: Using Triggers Editor
« on: June 26, 2024, 10:03:44 AM »
PUD maps with triggers working only in multiplayer on our server
when you host map you must use triggers game mode (it can be selected in lobby with combobox above chat)

singleplayer capabilities of war2mod triggers currently limited only for campanigns
you can check video if you want to use for singleplayer

the video is old, there is now not a dll file but directly war2mod.w2p file you put it in plugin folder then make w2tr files in triggers editor and save them in plugin/Triggers folder with names of campanign missions like human01.w2tr
you need to install last version of War2 Combat with plugins support or install HD patch

6 / Re: how to play new ladder
« on: June 23, 2024, 09:38:18 AM »
ye i can make posts with maps pool on each new seasons
and people must be able to play many types of maps, ofc there will not be something like ums maps with changed stats or etc
but there must be always at least 1 water map
Warcraft 2 is also sea battles, even if many peoples forgetting about it often

7 / Re: how to play new ladder
« on: June 22, 2024, 07:21:33 PM »
you can find all of the maps pool in Maps/Random/maps folder, they are downloaded when you join serv
this map pool prepared with the help of Dudakurten, i not saw him long ago though, seems like he have some real life stuff to do
there was some untraceable bugs in scripts but now seems fixed
so yea map pool can be changed with community
for now its small, mostly for testing new ladder system

8 / Re: War2 RU Ladder......
« on: June 22, 2024, 06:32:23 PM »
you guys can just try new ladder system

9 / how to play new ladder
« on: June 22, 2024, 06:23:13 PM »
so guys it seems like not many players know how to play in new fixed ladder (it only counts ELO, no cursed ranks)
today it seems like i at last fixed reports sorting, so i cleared all previous testing games
now everyone can start playing
you can check ELO ranks here

so basically you need to host map random.pud from Maps/Random folder

you always automatically have it after join server as it will be downloaded shortly after you connected
first 2 spots is for players, 3rd spot is for obs if you need
when game starts you will get random unknown map to play and compete for ladder

and dont say that its not fair or something, check how ladder games works on sc2 or war3, peoples get some map pool for every season and they play random maps in competetive mode
if you only want to play only gow its not good, you want to compete for Warcraft 2 ladder, not gow ladder, this is different things, in War2 you need to be able to play other types of maps. (btw dnt worry your belowed gow is still in map pool and you can get it randomly)

so yea there will also be changing map pool every now and then, like 1-3 months seasons we will see how fast people want to change it

Strategy & Replays / Re: Balance
« on: June 05, 2024, 04:33:27 PM »
if you edit map after usage of triggers editor then original map editor will sometimes erase triggers
so you must first edit map terrain, units, stats etc etc
and only then apply triggers

Strategy & Replays / Re: Balance
« on: June 02, 2024, 07:44:08 AM »
maybe you insead try to use triggers editor?
there is way more stuff you can do with it
like changing upgrades power and spells costs
you can make map that can be played in triggers game mode

check this link for triggers editor prog:

Strategy & Replays / Re: Balance
« on: June 01, 2024, 04:11:23 PM »
unit walls hp do NOT affect tileset walls hp AT ALL
tileset walls always have 40 hp
and unit walls always will be changed into tilesets after completion, you cannot change it
so unit wall hp only in effect while wall is in build progres, which is very fast and if you say you make it even faster then walls hp itself is not affect almost anything

on the other hand tileset walls have very big resist, they are hardcoded to receive only 25% damage from any source even from mages and spells who have only piercing attack they still get 1/4 of dmg
BUT they always will get AT LEAST 1 hp, there is even some fun bug exists, if you set some unit stats for 0-0 attack, so he basically cannot do any damage to anything at all, this units will STILL be able to break walls very slowly though, with 1 hp per hit

13 / Re: Cheats
« on: June 01, 2024, 08:29:39 AM »
ok i maked
should work now
its already updated on server

14 / Re: Cheats
« on: June 01, 2024, 08:08:01 AM »
ok while writing previous post i thinked about some countermeasure
i can try make plugin that writes in chat if host saved game or something
and then add it to server in new update
what do you think about it?

15 / Re: Cheats
« on: June 01, 2024, 08:05:59 AM »
yea ofc i know, i sended it to Ragner in 2019 lul
its prog SaveView from 1999 maked by DjinnKahn, i found it long ago in occult forum
anyone could have download this prog here long ago, probably most of old players have it anyways
its actually nothing much its just open *.mlt file of saved game and gets many info from here and shows it
ironically it was used to cheat when DjinnKahn actually created this prog to catch cheaters, there was very old cheats in 1998-1999 etc, they not works now but in old days it was possible to somehow hack resources and make more units or upgrades than you can afford, so he maked that prog to check if some player have more stuff he can acutally pay. Dunno why he also added picture of a map though.

And main point is that DjinnKahn probably not thinked that someone can use it to check any info on game while game itself still going, he thinked people use this prog after game ended.
Probably because this thing is just too noticiable and very easy to catch if you know what happening. If you see some unknown saved game in maps/save folder, you can know someone saved and may use this prog itself to know who was host. So if you see that someone saved game like 2 mins in and most important not said that he did it, well its very sus.
So if someone find some sus saved games in their folders now you can probably know why.

So yea if you ask how to defend from it? U cant, unless you forbid saving games entirely. Even if not using this prog, any hackerman can make his own other prog to read save file. BUT this stuff is VERY noticeable and have main condition for use: you MUST be host, only host can save game.
Also if players check their save folder regularly and find unknown files they immediately know smething is sus.

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