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Messages - Buttercraft

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1
Server.War2.ru / Re: Hacks?
« on: February 14, 2025, 01:50:55 PM »
He is exploiting a bug in widescreen patch, not a hack.

I won't share how it's done here, it might be patchable by the author but there is no way to block it on the victim side.

2
Support Requests / Re: missing Windows 11 mini map
« on: February 07, 2025, 12:37:34 AM »
Warcraft II widescreen patch should fix most of these kind of issues

https://forum.war2.ru/index.php?topic=6461.msg101768#msg101768

If you prefer the default resolution (640x480) you can do that in Warcraft II BNE.ini

3
Server.War2.ru / Re: War2TV - Live Warcraft 2 Streams on Twitch.tv !!!
« on: February 03, 2025, 05:08:57 AM »
Seems to lower overall latency on my machine(AMD), mouse movement is noticably faster. Intel machines should see a similar improvement.

"C-state exit latency and target residency constants in intel_idle driver source code"



https://metebalci.com/blog/a-minimum-complete-tutorial-of-cpu-power-management-c-states-and-p-states

4
Server.War2.ru / Re: War2TV - Live Warcraft 2 Streams on Twitch.tv !!!
« on: February 03, 2025, 03:15:20 AM »
DiLLs try running my network optimizer.

If that doesn't help try disabling C-States (script attacthed). Windows 11 has made many changes to the scheduler and might behave poorly with certain CPUs,

with c-states disabled all cores are ready for work at all times but you pay a penalty in idle power draw, so keep an eye on power draw and idle temperature, they will shift instantaneously.

The setting persists across reboot but only applies to the current windows power plan (balanced or high performance, etc), once set it is tied to that plan permanently,

you can revert to default behavior any time with the third script, all scripts should be run as admin (right click > run as admin).

5
Server.War2.ru / Re: [Release] Windows Network Latency Optimizer
« on: December 22, 2024, 03:04:01 PM »
To be expected.  Most "lag" issues that people experience or inability to enter a game isnt due to something they control locally.  It's just how the interwebz works.  Not all players can play with each other all the time.  In War2 many players noticed this and they call it "conflict between A and B".  This is caused by network routes between the 2 players being bad.  The only way around it is to change the route of one of the players like a VPN or something but VPNs suck for a latency heavy game like war2 or switching to another provider such as using one's phone connection which sometimes works if the cell connection doesnt suck.  It's been decades since there has been an issue where the problem is actually the player's local setup such as what this fix is attempting to fix.

Mostly true, the script ensures you always take the fastest I/O path, that packets are processed without delay or preference, so first-in-first-out, not out of order, and moves _everything_ to the CPU so bad drivers and local network settings can be ruled out almost entirely. Wacraft has a fixed latency but it is peer to peer so one bad link in an eight player game might cause jitter, and this can help there, but you are likely see more benefits in high bandwidth games like twitch shooters, where you are pushing 200 plus packets/second. There is not much else you can do here other than change ISP or VPN like Lance said, close down browsers, torrent clients and other background programs while gaming, and move to ethernet if you are using wifi, other than that  use the ISP provided router, they usually bundle them for new customers.

6
Server.War2.ru / Re: [Release] Windows Network Stack Optimizer
« on: December 08, 2024, 02:51:15 PM »
You can run the script on any system from Vista and up

it will have no affect on connectivity whatsoever, but may help in some cases like a bad driver, etc

7
Server.War2.ru / [Release] Windows Network Latency Optimizer
« on: December 08, 2024, 02:18:19 PM »
Since so many suffer from latency issues despite having otherwise decent connections I thought I should repost this here

This is the same script I wrote for Harry in an earlier thread but it fixes a bunch of other issues that affect latency, e.g.,

* Disables network throttling (by default windows reserves 20% of bandwidth for multimedia applications)
* Disables FlowControl/InterruptModeration/AdaptiveIFS at the driver level
* Disables all offloading to the NIC, CPU is faster
* Disables green energy options that restrict bandwidth
* Disables Jumbo Packets which interfere with VPN traffic

And a bunch of other optimizations.

If you change from ethernet to wifi or vice verse OR change network card, run the script again.

Run the script as admin, right click -> run as Administrator.


8
Server.War2.ru / Re: Warcraft II - 29 years! War2Combat 5.0 released!
« on: December 07, 2024, 03:20:29 AM »
I had problems getting 640x480 to work correctly.  I do not like HD screen sizes for war2 as it makes the minimap to hard to monitor on a large monitor.  So I started messing with the video settings to try to get the ORIGINAL settings back.

I also HATE that the pvpgn chat window gets taken out of full screen and becomes a window in both openGL and DirectX9 whenever you enter it (from a game or from main menu).

Modify ddraw.ini (previously dd-hd.ini) directly, like this.

Code: [Select]
fullscreen=true
windowed=false
maintas=true
boxing=false
savesettings=0
resizable=false
nonexclusive=false
fixchilds=2

If you like sharpness above all else, try this shader (only works properly in fullscreen).

9
Server.War2.ru / Re: [Release] New Shaders for HD users
« on: November 26, 2024, 03:54:01 AM »
Do you have any pictures to show before and after? Like what does this add?

Better visuals, cat-rom was not designed for computer graphics (see bottom of this page).

https://en.wikipedia.org/wiki/Mitchell%E2%80%93Netravali_filters

Catrom and B-spline are extreme opposites. Mitchell Netravali splits the difference, but still sits on the blurry side.

This is as sharp as you can push before you see similar types of artifacts.

10
Server.War2.ru / Re: [Release] New Shaders for HD users
« on: November 26, 2024, 03:52:35 AM »
Thanks for your input Lance, I forgot to add the bilinear switch. :newthumbsup:

11
Server.War2.ru / [Release] New Shaders for HD users
« on: November 23, 2024, 04:38:40 PM »
z-cubic is a "keys cubic" so called ideal filter based on the formula B+2C=1 (similar to Mitchell Netravali but maximally sharper)

z-cubic-soft is one tap softer, looks nice with cartoon style graphics as in war2, trees render a bit like remaster.

z-cubic-sharp is one tap sharper than z-cubic, some may prefer this.

Place them in your Shaders directory and modify the shader= line in ddraw.ini/dd-hd.ini

Code: [Select]
shader=Shaders\z-cubic-bilinear.glsl
:peon:


12
Server.War2.ru / Re: How to prevent
« on: November 12, 2024, 12:40:55 AM »

13
Mods & Development / Re: Mouse Cursor on twitch disappeared
« on: November 09, 2024, 05:52:45 PM »
I use opengl with custom shaders, ddrawcompat doesn't work with HD on my machine(config issue), it's a generic driver

when you say glitchy you mean you get jaggy graphics? put this INI in your combat folder, should clear that up

15
Mods & Development / Re: Mouse Cursor on twitch disappeared
« on: November 08, 2024, 09:14:37 PM »
Before you try the patch, try running DirectDraw compatibility tool (attatched to this post)

Point it at 'Warcraft II BNE.exe' and click apply.

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