yes just test,nothing new yet,and the grps still have bugs...its just to get a way from war2 so ideas come lol.
will fix up the grp's the best i can,they are actually war1 rips and u have to upscale them...using starcraft or a like game it would not need to be upscaled.
but they are things that can be done..bugs cause strange behavior that can be usefull.
had a elve that any unit that u clicked to go to him they would turn invisible(both player and opponent)on movement they would reapear...just gonna have to dig around.
but the good thing about war1 is it isnt that advance! thankgod!
demons and water elementals can be used in the demo/sap spot(with his demolition removed)..yes not added yet.(high cost also,those units are op!)
would be great to find units and how to add more
i know it can be done cause when i first started i bugged it and had footmen poping out of every building auto of course ....and couldnt locate the spot, i trashed a large area.
in the exe this spot is very promising but some work.
peasents 1st? u can give attack to go to gold mine etc(change up commands values)
u can have a mage spell have the real demolition..and possible have a sapper cast blizzard,theres still a whole shit load of work lol.
but shooting for 1 and just try to make it true as possible
gone to jam.
(and before anyone says roads..!!!!!) warcraft 1 was first build everywhere roads was added to near retail!
or just leave the demo on the water demon ..near death self destruct..war2 hybrid
right click does is easy to change.. oh well ill release some more stuff later
seems my last pal works with all tilesets
wish that drunk would leave notes!!!
sappers "grp animation calls" of course isnt a smooth transition to work with
so idk if the demon/water will ever walk correctly...it will but ug i hate resorting to numbers the tiles was a nightmare
oh yeah!! it can be made!
good news!! got the demon and he acts like the demon!! water elemental also ..but fixing up all grps is taking the most time,then ill dump the patch and hopefully make it full war1 (we can take out tech tree's so its single and buildings call other buildings)or go for a war2 war1 with making the other remaining units something else...