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51
Server.War2.ru / Re: Combat edition noob questions
« Last post by Mistral on May 24, 2025, 09:03:37 AM »
classic - no changes

rebalanced - autoheal, allied transports, rally point, easy multicast

double race - can train both peon  AND peasant in th, so basically you can get ogres and paladins, blood AND heal both etc etc
(ironically its possibly the most balanced game mode of all, because everyplayer can get access to any unit, spell)

blizzard - unit stats from remastered, mostly archers and their upgrades was changed

triggers - if hosted map with triggers they are used, if map not have triggers then secret war2mod game mode enabled where basically all existing triggers work (mostly used for testing)

ogre mode - playes from same team can control one shared base and units
its separated because can be played together in other game modes
also not only 2 players, you can even play 7v1 where 7 players play as 1 base
52
Strategy & Replays / Re: Rebalancing warcraft 2: human edition
« Last post by Mistral on May 24, 2025, 08:56:35 AM »
you can find c++ code for it here
https://github.com/Mistral-war2ru/War2Mod-Server/blob/main/w2p.cpp#L3481
function called blood_fix
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Strategy & Replays / Re: Rebalancing warcraft 2: human edition
« Last post by Pandaprewmaster325 on May 24, 2025, 07:36:51 AM »
Hey guys uh about this mod , i said previously it was going to be available early 2025 well it's end of May and i haven't published it yet so what happened? Well i got a bit busy working on my WarCraft 3 mod and i kind of ran into a wall when wanting to start working for WarCraft 2 mod so i installed the game on PC finally and checked map editor and all that and played 2 games vs AI the game looks gorgeous and all even after nearly 30 years  , in terms of map editing i checked up on it and managed to make it work mid January , still no progress about campagins tho.

About the mod unit stat changes well the wall i ran into was how do i even start to read the data if i can't open it with any program? I asked danny about what program to use to read the data but he hasn't responded i tried to reach out on discord but he only accepts messages from friends tried to add Danny but he doesn't accept friends requests so DANNY YOU GOOBER ADD ME ON DISCORD  , oh and something i wanted to integrate into my mod was the adjustment to armor calculation with bloodlust being taken correctly , i was told that mistral has made some sort of plugin for this issue so my question to mistral do you know how to inject the plugin into the mod?

I don't want to set deadlines but i expect to start proper working on the mod late 2025 after i finish my WarCraft 3 mod.

For human transport ships i thought of making them see further and reveal submerged units would do , I'm telling you asymmetrical WarCraft 2 will be real.


Oh and for anyone interested https://www.hiveworkshop.com/threads/the-legends-of-azeroth.358140/

Here is my WarCraft 3 mod that has a higher priority than WarCraft 2 mod
54
Server.War2.ru / Re: Combat edition noob questions
« Last post by dannyldd on May 23, 2025, 06:55:00 PM »
ogre mode:
-Aka: 2 players play with the same units/buildings. Like archon mode in starcraft. In order to enable, select Ogre mode in lobby, then in left side from each player usernames select a number and it has to be the same. So both players will be able to control same stuff  in-game

Blizzard:
-This is Blizzard's official game re-balance for War2 remaster. Its available on War2 combat since december 2024.
*In short terms, archer/trolls slightly stronger
*Healing is 5mana/1hp cost
*A bit nerfed Blizzard's casting range
*Cheaper gryphons
*Bloodlust damage is nerfed to just static 2x. And it lasts 25% less time.

Rebalanced is a mode that was made like 3-4 years ago and it brings some changes to war2 game balance like stronger archers. I dont remember the full list of these changes.

Triggers mode its needed when some custom map triggers are set on a war2map. If not interested in modding, this should not be useful to you. Yet, if the map itself doesn't have any custom triggers, I think this mode enables some stuff like repairing catapults or rally points. I dont know the full list of these changes either
55
Server.War2.ru / Combat edition noob questions
« Last post by rayrox222 on May 23, 2025, 03:04:07 PM »
When I host a game there are all these options I cant find an explanation for.  Can someone tell me what everything means?

Is ogre mode, blizzard, rebalanced (I think its called) and the other game options...what do they mean?
56
Mods & Development / Re: triggers custom campanign
« Last post by Mistral on May 22, 2025, 05:31:09 PM »
fixed map 5 was unbeatable - changed runestone 7k hp
fixed map 6 was too fucked up - changed 30k gold to 10k
fixed map 8 was wrong victory flag
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https://1drv.ms/u/s!AlpMOCgrQVVzcrA44u4ZDm0WL8w?e=ajO8uf

version 2.0. Bug fixes and now includes Hard mode

So, since this mod was banned in the other link, i've decided to upload it in a new website. Same description and installing instructions like gamebanana.

**Update may21th, 2025**:
Hard mode is added up since this last version. Not all missions have been tested up but they should be beatable in theory. The mod will be updated in case of needing to rebalance or fix bugs.

hey buddies, danny around here again

Description

-This is a mod being based on a couple of custom maps being made by Moon, a community member from AsApp's discord, being also related to play war2 custom maps.

-This Moon guy stated to make this mod from 2013, so i decided to make an enhanced version with map triggers, audio/visual enhancements, quality of life features.

-The original mod also contained some small mission briefings so they were adapted now to this mod, as if it was a campaign.

-Customized mission triggers for each map.

-The campaign-mod has 7 missions, yet there're another 7 extra ones that can also be played from menu.

-If had to value original difficulty from values:
very easy ---  easy --- normal --- above normal --- challenging --- hard --- very hard --- impossible-like

then I'd rate it as between "easy" and "normal".

-Original difficulty is now set as "Normal-default-initial" difficulty on this mod. If feel motivated enough, I may release a Hard difficulty for this mod aside from some additional triggers as well.

-Big thanks to original Author, Moon for having such a creativity to bring all this mod up to life.

-Original files are included in main package.

How to install & play

1) Install War2 Combat Edition from https://en.war2.ru - This is the only War2 classic version that allows to use this mod.

2) Send pluginNW.w2p to your plugin folder in war2 combat. This file enables some of the mod features.

3) Send "Data" sub-folder in mod package, to your war2 combat folder. This is required for custom User interface files in-game. It can be disabled with hotkey shortcut showed in F1 menu.

4) Send "NW.exe" to your main War2 combat folder. Here you can load the mod.

5) Send "NWfiles" sub-folder in package to your War2 combat folder. This folder contains most of mod files.

6) Download most recent War2 widescreen program from Fois, available in:
[Release] Warcraft II Widescreen / High resolution patch

It will allow switching up game resolution in case you want a Widescreen mod experience.

7) Then just launch the game from the mod .exe file, stated in some steps above.

Contact & Support

If you would like to give me any feedback, then dont hesitate to join my both streaming channels:

https://twitch.tv/dannyldd
OR
http://www.youtube.com/channel/UCfcxs8KSkOiehS9GK9rSAKg

If you would like to thank me for the work into these mods or support it to keep motivated for faster and future mods around, I'd appreciate if you can donate anything you want to the paypal address:

https://www.paypal.me/dannyldd
58
Mods & Development / Re: Invitation to play w/ QoL packs for single/multiplayer
« Last post by dannyldd on May 21, 2025, 05:32:04 PM »
https://gamebanana.com/mods/560126

v1.8, included new pack to change mission briefings (audios + text) with much more easy access to them. Just need to replace the mod files with your own texts/audios in order to see it applied in-game
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Server.War2.ru / Re: Here's my status - 45 days into operation
« Last post by Szwagier on May 21, 2025, 12:32:41 PM »
guess its over, he just make video in loop at twitch but noone is watching it
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