im working on it now ill update real shortly.
edit
image_angle = point_direction(x, y, mouse_x, mouse_y);
move_towards_point(mouse_x,mouse_y,5);
faces the sprite towards to mouse just like movement.. you also might want to use the avoid solid objects ;/
place this in the right click released global don't forget or you have to click object to trigger... instead of the game room.