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modding wyrmsun? 2620  8

Death Knight Posts: 3358 Karma: +81/-2 retired, be in music section *********

easycompany

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modding wyrmsun?
« on: July 16, 2019, 02:02:28 PM »
has anyone thought about modding wyrmsun? it looks way better than wargus.
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Re: modding wyrmsun?
« Reply #1 on: July 26, 2019, 03:00:48 PM »
If anyone ever wanted a 2.5 this would be the route to take. Mechanics are there.
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Re: modding wyrmsun?
« Reply #2 on: August 06, 2019, 12:32:52 AM »
i liek where this is goinggg
Death Knight Posts: 3358 Karma: +81/-2 retired, be in music section *********

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Re: modding wyrmsun?
« Reply #3 on: August 07, 2019, 07:48:38 AM »


omg we got clouds!  :-* =
Administrator Ogre Posts: 1352 Karma: +126/-9 *****

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Re: modding wyrmsun?
« Reply #4 on: August 07, 2019, 08:21:00 AM »
has anyone thought about modding wyrmsun? it looks way better than wargus.
can you show the differences? What exactly is better in wyrmsun than in wargus?
I tried wargus, they tried to implement the same mechanics, but it's still strange in some moments, but they implemented all the timings, types of attacks, etc. I'd say a huge job to make wargus similar to war2.
Are you ready to do the same for wyrmsun?
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Re: modding wyrmsun?
« Reply #5 on: August 07, 2019, 08:33:19 AM »
wargus sucks,we all know it sucks! wyrmsun feels  polished...in the process of rescripting to hopefully get a war2 feel...
Death Knight Posts: 3358 Karma: +81/-2 retired, be in music section *********

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Re: modding wyrmsun?
« Reply #6 on: August 07, 2019, 03:19:19 PM »
well maybe another type of rts any ideas? war2 needs to just stay bnet.
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Re: modding wyrmsun?
« Reply #7 on: August 07, 2019, 05:51:07 PM »
wargus sucks,we all know it sucks! wyrmsun feels  polished...in the process of rescripting to hopefully get a war2 feel...
Well, why wargus is sucks?
And why wyrmsun isn't?

Also, wyrmsun is yet another RTS uses the same lua-scripting as stratagus? Who will make scripts for wyrmsun to make it look like war2?

Do you have any arguments against wargus and for wyrmsun?

I don't think the main problem is bnet, the main is the gameplay.
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Re: modding wyrmsun?
« Reply #8 on: August 07, 2019, 07:11:18 PM »
just some time il..using user made assets cant have blizzard stomping down my door :D :ok_hand:

trust me wargus is bad for one... it doesnt have clouds :-*



pretty much all of our modders should be ok in the scripts...worst would be going into c++ and changing how the engine plays..but maybe it can just get close.

jsut a little play thing knock off is all im shooting for.