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Messages - Lambchops

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1
Server.War2.ru / Re: War2 Triggers Editor released!
« on: April 28, 2021, 08:52:44 AM »
All I can think is OMG how many hours of work have you put in?

HUGE amount of work :thumbsup: Really good work :thumbsup: Totally amazing results. :thumbsup:

Thanks @Mistral for all the effort you put into doing this for the community. You are a champion!

:thinking:Why don't you wait, GRRR, till we finish well at least the 'advanced' description?
especially, GRRR, if you do not want to do that by yourself.  :-X GRRRR!!!

. As a result, the product cannot satisfy basic needs, namely:

I think what both of you are trying to say is:

"THANKS MISTRAL, you deserve a well earned rest after all the MONTHS of work you have put in for us. Later I want to make a more user friendly GUI, will you please help me with that?"

Then if you're lucky he might forget how rude you are and help.

Getting a working format together for a stable release is amazing. Make your own effing GUI (or nah?).... or better still use the perfectly decent one he already made and make a few maps.

It's free gift of someone's hard work. It's a beta. Use it. Test it. Make helpful suggestions. Be grateful.

Fucking amazing work Mistral :chuckisthemuscle: Well Done!  :clap: :clap: :clap: :clap:


2
Quote from: Lambchops on 2018-07-06, 22:57:04

    ...on their national day, I fully support America focusing on, and celebrating the things that make their country great, because there are many great things there. The guys who wrote the US constitution were having a REAL go at being decent human beings, and arguably did a better job than anyone else in history.

    Happy birthday America. Be proud of your country, remember why it is great, and defend those principles from all who would corrupt them whether foreign or domestic.


Yes. I would like all Americans to think about the principles their country was founded on and defend them. Any sane person would.


Well done America :thumbsup: You had us worried for a while there ...


3
Server.War2.ru / Re: good bye wc2ers
« on: September 03, 2020, 03:02:08 AM »
i feel the need to let u fellas know somethin ive keept to myself mainly online and offline ive known for over 8 months but ive been diagnosed with an aggressive cancer, my Dr says any wea between 6 months and 18 months.. life is so short in the end, i regret my anger towards u fellas so much.. to be honest im crying writing this.. thanks for all games my bros i love u guys n miss da beta days.. im so fukd up rite now not much more to say, make sure
u tell your loved oned u love them one extra time... ggs all peace out
koorbiez



Don't turn into a sook now ffs. Beat it ya surly asshole.


4
Mods & Development / Re: Plugin package
« on: September 03, 2020, 02:32:21 AM »
@fois
Nice work on the plugins. Great stuff here  :thumbsup:

Rebuilt your autowarlat thing in ASM and added a fix for that annoying "*\/:><|+^&" message.

Feel free to use this if you want.
Code: [Select]
; Autowarlat by fois.   ASM conversion and additions from Lambchops
.486
.model flat, stdcall
option casemap :none

 include    \masm32\include\windows.inc
 include    \masm32\include\kernel32.inc
 includelib     \masm32\lib\kernel32.lib

PATCH_CALL_LOC    equ 420E01h  ; location of call offset to patch
PATCH_CALL_TARGET equ 477E60h  ; original patched call target
LAT_CALL_LOC      equ 477CC0h  ; address of latency set target
PATCH_LEN         equ      4h
STRINGTABLE_PTR   equ 4AE10Ch  ; location of game system string table
STRING_OFFSET     equ   0AF5h  ; offset of lat(0) message
WARLAT_LOC        equ 47862Eh  ; location of orig warlat patch
WARLAT_LEN        equ      7h


.code
   

patch_func:
 
  ; call orginal target func
  mov eax,PATCH_CALL_TARGET
  call eax
 
  ; patch string table
  mov eax,STRINGTABLE_PTR
  mov eax,[eax]
  add eax,STRING_OFFSET
  mov dword ptr[eax],  074754103h
  mov dword ptr[eax+4],07261576Fh
  mov dword ptr[eax+8],03A74616Ch
  mov byte  ptr[eax+12],20h
 
  ; set latency call
  push 0
  mov eax,LAT_CALL_LOC
  call eax
  pop eax
 
  ret


w2p_init proc
  pushad
  mov ebx,esp  ; local loc
  push 0       ; alloc local
 
 
  ; warlat patch
  push ebx
  push 4 
  push WARLAT_LEN
  push WARLAT_LOC
  call VirtualProtect
 
  mov eax,WARLAT_LOC
  mov dword ptr[eax],00499090h
  mov dword ptr[eax+3],90909090h
 
  push ebx
  push [ebx]
  push WARLAT_LEN
  push WARLAT_LOC
  call VirtualProtect

  ; autowarlat patch
  push ebx
  push 4
  push PATCH_LEN
  push PATCH_CALL_LOC
  call VirtualProtect
 
  mov edx,PATCH_CALL_LOC+4
  mov eax,OFFSET patch_func
  sub eax,edx
  mov [edx-4],eax
 
  push ebx
  push [ebx]
  push PATCH_LEN
  push PATCH_CALL_LOC
  call VirtualProtect
 
  pop eax        ; deaclloc local
  popad
  ret
w2p_init endp



DllMain proc hModule:DWORD, dwReason:DWORD, reserved:DWORD
  mov eax,1
  ret
DllMain endp

end DllMain

;autowarlat.def
;
;LIBRARY autowarlat
;EXPORTS
;w2p_init





 -- edit --

or if you want you can just zero the string and disable the message alltogether

like:

Code: [Select]
  ; patch string table
  mov eax,STRINGTABLE_PTR
  mov eax,[eax]
  add eax,STRING_OFFSET
  mov dword ptr[eax],  0h


of course it only changes the message on the local client, other players not using the plugin will still see "*\/:><|+^&"




5
General Discussion / Re: Ghostnuke & NASCAR Flag Ban
« on: June 16, 2020, 06:49:44 AM »
you're getting your events mixed up lambchops

I know exactly who I'm talking about. Sure I wrote 5 not 4, my irrelivant bad.

Floyd was tortured to death by 3 cops while another one stood guard and made sure nobody saved him. Do you think the fact that once they held him down and hancuffed him only that one guy was needed to finish him off changes anything?

All 4 are clearly guilty of murder under the law.

Nothing in Floyd's past was known to his murderers when they killed him. They just killed him because they wanted to prove they could treat him however they wanted and thought they would get away with it. NOT because of his history (which they did not know) just because they thought he was beneath them.

_If_ he was a terrible person it is not only irrelivant to "admit it", it is a weak attempt at diminishing a hideous crime, and by extension the countless other similar crimes.

That was a long slow painful humiliating and terrible way to die. God. Imagine it was you or a member of your family driving home drunk and they just dragged you out of your car and killed you on the street. Slowly. While people watched you beg for your life.

Think about it. Ask yourself if you really want to try to diminish that crime.


6
Server.War2.ru / Re: So nobody will say anything about this hack?
« on: June 16, 2020, 05:53:17 AM »

Yeah another suppose bug and that one is new from this year (2020), i exactly know what you talk about it happen to me 2 times this months and never i had that before 2020.


I use the original BNE CD updated to 2.02 by logging in to battle.net and letting it update. The last time I did that was maybe 2009-2010, so it is definitely not combat edition related.

Call it a bug or a feature if you want, but it is part of the official game. IDK why you have never noticed it before... are you learning better micro skills in  your old age maybe? ;)

If it was only from one version then it would cause desync/drop like updated AI in a comps game.


7
General Discussion / Re: Ghostnuke & NASCAR Flag Ban
« on: June 15, 2020, 09:52:13 PM »
The George floyd incident involved two people who were both wrong.


One of them maybe stole a pack of cigs (and even if we assume that now nobody knew it for sure at the time) so then 5 people publicly tortured him to death in the street.

So both the same thing eh? Few bad apples?

  --------------

Question: If one of the cops who were beating reporters and bystanders (bigger crime than stealing a pack of cigs) was publicly tortured to death by 5 black guys would you be saying "both wrong"?


Don't answer I really don't care about your opinion. You are truly repulsive.


The fact that this asshole is admin is the main reason I have no time for this server any more.

8
Server.War2.ru / Re: So nobody will say anything about this hack?
« on: June 15, 2020, 09:06:16 PM »
You see this in chop when you are collecting ground units before opening.

Once an ogre has been attacked is remains connected to the unit that attacked it. So unless you STAND it then the ogre will respond the next time that unit attacks anything.

Even when there are other ogres that are closer to the enemy but still not close enough to respond, the "connected" orges will run past them to attempt to counter.

Only from d&d? Never noticed... I thought it was cats also but maybe I'm wrong.

Yes. It's very annoying. Press [T].

9
Server.War2.ru / Re: R.I.P. Ch0ppy
« on: June 03, 2020, 10:06:34 PM »



He was I believe #2 most played games behind braviet on the server. We lost a huge part of the server.




The thing Manny was most proud of about his stats was his losses. That's the only thing I ever heard him brag about.

           "#1 most losses in the game."

The part he didn't need to say was the part that everyone else already knew. More than 75% of those games he hosted himself. Probably 90% for all I know. Manny could have made his stats as good as he wanted, and in truth he did.

He was, without any shadow of a doubt, the best and fairest host in the game. He always tried to balance the game, and if it couldn't be balanced he would take the disadvantage on his own team.

That was just his nature. Manny was always, first and foremost, a gentleman. The proof of that was that he remained a gentleman despite often being surrounded by a bunch of purile man-children. When he had to he would stand his ground with good nature and good humor, but no more than that, and in doing so gained the love and respect of all who knew him.

I can't remember how many times things were slow on the server and it would be hard to even get 4 players together to play a game, then Manny would log in and start hosting and instantly there were full games because everyone knew that meant a good host and ggs for all.

I don't remember who I was talking to late one night. Things were slow and were were just chatting about life and stuff, but I remember saying that Ch0ppy was my hero, and I meant it. They laughed and said "why?".  To be fair I guess that person probably didn't play chop a lot, but I wasn't much interested in the conversation after that. I guess if you don't known then you don't know.

But I suppose now I should at least try to answer that question.

It's partly for the reasons I have outlined above; his good nature, good humor, endless patience and sense of fair play, but more so it's because I knew those things about him, absolutely, despite the fact that he didn't brag, and always listened more than he spoke. Manny loved his family, although he wouldn't often talk about them unless you asked, but when he did you could always feel the love and pride behind his words. He was genuine, even from behind a computer he still treated everyone as human beings and not just some part of a game. I never saw him ever type a single word that he wouldn't have said to someone face to face, his humanity always shone through.

Manny will remain my hero and one of the best human beings I have ever know. I will always regret never having had the chance to meet him in person. Goodbye, old friend. This was way too soon.



10
General Discussion / Re: Should I play Diablo?
« on: April 27, 2020, 07:42:23 AM »
* Lambchops cubes wirt's leg with a tp tome and fires up the bbq

Yeah I know the kids kill ubers and do tiktoks and stuff, but back in the day....



11
Server.War2.ru / Re: Demoted to rank #20 for inactive 10+ days
« on: April 21, 2020, 07:49:23 AM »
I just sign up for a new lesson on school, im about to be programmar, so i can abuse and hacks other peoples at warcraft II who have no idea at all on how to edit the mpq due the fact they have no formation in programation!


Damn. I want to learn programation. That sounds awesome :P

12
Server.War2.ru / Re: U8 Always been trash!
« on: March 07, 2020, 08:41:49 AM »
There was thousand of bots in thousand of channels, wich ones you talk abouts??


umm... THIS one. <-- thread read 16261 times. You can't be serious right?

The AutoIt scripts were on en.war2.ru for years. Can't see them there now, but they're probably still on the ftp server somewhere.

That's sweet. I can make a page about the hostbot on the site with all the info on how to use it that you can link to from the profile or w/e if you think that'd be helpful.


...and the hostbot was sweet, but my question remains:

Anyone here seriously think nobody was using that stuff in game before they thought to automate a host bot with it?




13
Server.War2.ru / Re: U8 Always been trash!
« on: March 07, 2020, 08:08:21 AM »
WELL BRO!! I DINT KNOW THAT, BUT THANK YOU!

Pop quiz: How did the hostbot work??

The scripts have been on the server website for years in plain text.....

Anyone here seriously think nobody was using that stuff in game before they thought to automate a host bot with it? How about the tooth fairy? Anyone believe in that? Santa maybe?

14
Server.War2.ru / Re: U8 Always been trash!
« on: March 07, 2020, 07:47:07 AM »
For TK. I tried to explain you how editing the MPQ for hotkeys is a big advantage but its hard to do it in a chat, so heres the explanation.

With a keyboard which allows to change hotkeys, you could make pressing o press q instead for example. So that now you press q to make ogres. Same thing for all other hotkeys, p for peon is now w instead, etc. But its still only 1 key --> becomes another key. You still need to use the same amount of hotkeys as before, you just changed the keys.

By editing the MPQ you can do much better things :

Example :

q makes an peon when you have an hall selected,
but it also makes an ogre when you have a barrack selected.
It also do bloodlust when  .../snip/..... Its a tremendous advantage.

And all those MILI SEC advantages in a 25 minutes games... Make you a 3-4 minutes advantage on your opponnents..... 3-4 minutes advantages over your ennemies IS ALOTT DUDE...

LOL

changing hotkeys like that might give you a VERY small advantage if you relearned years of instincts... pretty sure it would make me play a lot worse for a while until i got the hang of it.

 .... BUT ....

If you want to get serious about stopping cheating you have to stop autoit/ahk. It's all so much trash talk until you do that.

Compare this tiny mpq editing advantage to the following script outline...

Image search the left pane for the barracks icon to appear
as soon as it appears send a G keypress.

Now all you have to do is select your rax and it builds a grunt... not even detectable with warvid - nobody can tell if you pressed G or the script did.

Upgrade to ogres? Define a hotkey CTRL-O now the script sends O when you select a rax.

Same thing when you select a smith ... send W or H

There has been sooooo much of this kiddie-script automation crap going on for years, and you all know it. But you want to complain about people changing their hotkeys?

If someone is changing their hotkeys so they can actually still press it with their finger I say that's a step in the right direction  ;D



Ok now all accuse me of doing this stuff, and I'll just be offended by the utter noobishness of using kiddie-script engines. :hug:

I've been biting my tongue for years not talking about this stuff because I didn't want noobs to get ideas, but seriously why bother? May as well give them the same advantage the "pros" have eh?

15
Server.War2.ru / Re: Why do people bully van?
« on: March 07, 2020, 07:01:01 AM »
i suspect van had to deal with some shit that most of us never had to as kids...


Cool story... so what's your excuse then? You get raw-dogged by the neighbour's goat too much?


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